AAA Titled Games
3D Game Artist
Sackboy: A Big Adventure is the latest AAA title game that got released on which I worked as a 3D game artist. The game was had a theme of stylized models with realistic/ craft based textures. The project was exiting and fun to work on. The game was created in Unreal Engine 4 and was worked with the latest PBR pipeline. I got the opportunity to work on this while employed with Sumo Video Games Ltd.
Team Sonic Racing is another AAA title game for which I have worked on the most with my engagement with Sumo Video Games. Sonic being one of Sega's iconic games I am proud and grateful to have the opportunity to work on it. The game is fully stylized with its iconic flat texture with Vibrant colors for shading. The unique art-style of the game taught me a lot of things. I created environment assets for them.
CrackDown 3 was this epic game that I got to work on. I had only few assets made for this game. It was supposed to be a franchise to the famed CrackDown 2. The game had a little toon type shaders created. I did environment art for this.